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Ete City

Ete City
Exiled Trinity, duchy of the Twilight
Type:
City
Location:
coast
Local Lord:
Umbraic Player experience level: experienced Player play preference: rp-combat
Population:
29618 / 29600
Land Area:
1873 sq. miles
Production:
Booming
Morale:
Joyful
Realm Loyalty:
Worshipful
Economy:
Manufacturing, Trade, Administration, Fishing, Farming, Logging, Hunting, Stoneworks
Gold:
1675 gold
Food:
264 bushels
Weather Area:
South Plains
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Ete City
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There is a shimmering gateway to Creasur here.
There is a beacon of light stretching to the sky here.

Region Details

Description

Ete City is a magnificent southern city, full of lush greenery and a sandy coast-line. Her white walls have marks of wear and tear - great burns and scorches from long-past monsters. Even on the inside there are places so haunted no living creature would live a moment within. Granted, these places have had an exceedingly good job being hidden by the Ete Coalition.

During the 4th invasion Ete City was taken by the Daimons and covered with blight until the 5th invasion in which the glorious city was recovered. Years past and the ghosts started to leave, children grew into men and the stink of death from the city bloomed into sweet lilies. Once again the city had been reborn from the ashes of destruction, to live and thrive on that of sweet life.

December 28, 2012 by William

Statues and Monuments

Monument to Conjured Conduit of Bone and Nerve in Nethergate

The Conjured Conduit of Bone and Nerve is a pyramidal latticework of bone—some of it apparently human, other parts like the bones of no creature this world has ever known—supporting a branching network of nervelike tendrils, joined at the top in a cluster or knot. The knot at the top is impossible for a human to look at for long, as its geometry does not fully conform to this world's physical laws.

While the whole structure appears, if inspected closely, to be constructed of painted stone, and is thus quite rigid and static, when looked at as a whole it is impossible to ignore the fact that it pulses and writhes like some grotesque living thing.

conjured from the Netherworld by unknowable magicks

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